The Unique Hex Collection and the Lorekeepers
Each Unique Hex represent a piece of knowledge from the Ruon era. Fortunately, even though the Ruon Empire collapsed when the siblings (Rhalvur, Galdhein, and Yionnelia) turned against each other, the amassed knowledge is still around as it has written records in the Imperial Library.
Less fortunately, the Lorekeepers responsible for mainting the Imperial Library fled with all the written knowledge fearing that one of the siblings would acquire the knowledge before others and use it for evil. The Lorekeepers now live in tribes scattered around the land, and will share their knowledge whenever you meet them during founding a new city, resulting in an addition to your Unique Hex Collection.
You will be able to apply your accumulated knowledge throughout your gameplay in your cities, by placing these Unique Hexes on the red-colored Shrine tiles.
Once your collection starts growing, in the Fusion tab you will be able to sacrifice some Unique Hexes to empower other ones, strengthening their power and increasing their level.
Rhalvurian Unique Hexes
Annex
Immediately unlocks 1/2/3/4 nearby tiles.
Range 1
Marching Camp
Occupies a nearby tile every 8/6/4/2 hours.
Range 1
Outcast Watchtower
Sees 1/2/3/4 tiles further into the fog.
Clear Sight X
Galdheinese Unique Hexes
Stonemason
Increases nearby stone production by 10/20/30/40%.
Range 1
Windmill
Increases nearby food production by 10/20/30/40%.
Range 1
Woodworks
Increases nearby wood production by 10/20/30/40%.
Range 1
Yionnelian Unique Hexes
Architects' Guildhouse
Upgrades a nearby building every 8/6/4/2 hours.
Range 2
Tavern of Exchange
You can exchange 1 hex in your hand for a random one every 8/6/4/2 hours.
Timebound
Suspend 1
Legend
Clear Sight X
Reveals X extra tiles
Range X
Affects tiles within X distance
Suspend X
The unique hexes are unavailable until you found a new city
Timebound
You can activate the hex's effects once its timer expires